- ADWEEK: A MARKETER’S GUIDE TO THE VIDEO GAME INDUSTRY IN 2024
- CAMPAIGN LIVE: EVERYTHING MARKETERS NEED TO KNOW ABOUT THE BIGGEST YEAR EVER FOR GAMING
- VENTUREBEAT: THE GAMIFICATION OF WORK AND REALITY: HOW GAMING HAS MOVED BEYOND LEISURE
- ADWEEK: VIDEO GAMES ARE DOMINATING HOLLYWOOD AND CHANGING VIEWING HABITS FOREVER
- VENTUREBEAT: THE FREEDOM OF LIMITS: WHY THE METAVERSE IS SHAPING UP TO BE LIKE WEB2
- ADWEEK: THE LEGACY OF 2020 ON MEDIA HABITS: THE SECOND SCREEN
- CAMPAIGN LIVE: MARKETING 3.0: GETTING AHEAD OF THE METAVERSE
- TECHCRUNCH: FOR THE LOVE OF THE LOOT: BLOCKCHAIN, METAVERSE AND GAMING’S BLIND SPOT
- THE DRUM: FROM METAVERSE MOMENTUM TO HYBRIDIZATION, ACTIVISION BLIZZARD’S 2022 GAMING PREDICTIONS
- AD EXCHANGER: ADVERTISING GOING BACK FOR THE FUTURE: THE UPSIDE OF A POST-IDFA WORLD
- ACTIVISION BLIZZARD: THE MARKETING SCIENCE OF ESPORTS: MAKING SENSE OF THE FUTURE OF COMPETITIVE ENTERTAINMENT
- ACTIVISION BLIZZARD: THE FAMILY THAT RAIDS TOGETHER, STAYS TOGETHER
- WARC: GAMERS AREN’T WHO YOU THINK THEY ARE
- AD EXCHANGER: IT’S CONTEXT, NOT LENGTH, THAT DETERMINES THE SUCCESS OF MOBILE VIDEO
- ADWEEK: WHY SHORTER ISN’T NECESSARILY BETTER WITH MOBILE VIDEO
SELECTED ACADEMIC WORKS:
- HIGHER GROUND: AN EXPLORATORY ANALYSIS OF CHARACTERISTICS AFFECTING RETURNING POPULATIONS AFTER HURRICANE KATRINA
- UNDOCUMENTED MIGRATION AND THE RESIDENTIAL SEGREGATION OF MEXICANS IN NEW DESTINATIONS
- CONNECTED AND APART: AN ANALYSIS OF FRIENDSHIP PROXIMITY AND POPULATION DISPERSAL
- THE CELL PHONE UNIVERSE: METHODOLOGICAL CONSIDERATIONS FOR CREATING CELLULAR AND LANDLINE TELEPHONE ESTIMATES FROM NIELSEN TELEVISION SURVEYS